Development by Davis: “Research and ideas regarding Cloud Gaming” plus 2 more |
- Research and ideas regarding Cloud Gaming
- Community lessons from architecture and urban planning
- Upcoming global discussion on open government, big data, and innovation
Research and ideas regarding Cloud Gaming Posted: 21 Sep 2012 11:01 PM PDT At the recent Cloud Gaming USA conference in San Francisco I gave a technical talk that covered three challenges – and therefore opportunities for research – with the current state of cloud gaming. The main topics were:
The slides of the talk can be downloaded (7 MB) Also a dry run of the talk is available for streaming: What are your thoughts on cloud gaming today? How do you think this topic will develop over the next five years? This posting includes an audio/video/photo media file: Download Now |
Community lessons from architecture and urban planning Posted: 21 Sep 2012 04:00 AM PDT Dave Neary manages open source standards at Red Hat, so he thinks a lot about what makes open source communities work and what makes them unique. First, everything we are doing in open source is not brand new. People have gone before us; we should take notice of the lessons they learned and learn them ourselves. Then, two books, one about architecture and the other city planning, highlight key guidelines for design and process. This posting includes an audio/video/photo media file: Download Now |
Upcoming global discussion on open government, big data, and innovation Posted: 21 Sep 2012 03:00 AM PDT The Gigabit City Summit is set to host a diverse, dynamic range of speakers on the topics of open government, big data, and innovation on Tuesday, September 25, 2012 from 7:00 am to 9:00 am CDT. |
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